The Zone

Author

William McCartney


Characters

Between 5 and 30. Members of different factions. Notably:

  • Z.O.S.O.G (zone operations, studies and observations group) Para-military scientists
  • The Army
  • Artifact hunters
  • Mercenaries
  • Bandits


Costume

Casual wear, however shorts and sandals really wouldn't fit into the setting. Jeans, cargo pants, anything camo, boots, jackets etc. are ideal.


Rules

Download the rules from here.


GM Contact

William: McCartney.w.j@gmail.com


Background

The Zone is a survival horror larp. In 1996, a mysterious and largely unknown location, referred to only as “The Zone”, appeared. It is an area in which lie many dangers, and many rich rewards for those who find themselves within its perimeter. The outer Zone is constantly guarded by military patrols, minefields, and barbed wire, keeping those foolish enough to explore the area out, and those who have got past, in. It is unknown how the Zone came to be, and how many of its hazards have come to exist. What is known is the heart of the zone, deep underground, frequent pulses of radiation emit, contaminating many things close by.